![]() ![]() There are two ways for a Norscan to become a chaos warrior: the first is by great deeds and attracting the attention of a daemon or even the gods themselves, like Wulfrik or Haargroth, that daemon then gifts the warrior with chaos armour: chaos armour can't be made by mere men. The southern tribes are also more likely to trade with Norse-Dwarfs and Kislev and the Empire. The southern Norscan tribes are the Bjornlings (the most civilised and the usually produces the high-kings), the Skaelings (the best traders and pretty good sailors) and the Sarls (the best mercenaries and fortresses). There are four north-Norscan tribes, the Vargs (horsemen and nomads), Aeslings (the most corrupted, brutal and often allied to the Kurgan), Graelings (the best sailors and pirates) and Baersonglings (the best berserkers and were-bears/wolves). ![]() The Norscans of the northerly reaches have been there for the longest and are therefore the most touched and can thrive in the less hospitable northern reaches of Norsca, they have fewer settlements, but more fortresses and are more populace and also more fractious. Bitter and spent at this point the Norsii sought the assistance of the less savory deities of their pantheon: the chaos gods. Eventually they settled in what is now Kislev (and beyond) and ruled over the Ropemenn in western Kislev (and still kind of do so) until the Ungol tribes from the eastern Steppes drove them further North after many great battles. The few remaining Norsii living on the coast didn't get on well with Sigmar because he sided with their enemies. On to the little understood Norse: Originally called the Norsii, a fair-skinned people adapted for the cold, they originally peacefully occupied the middle and north of what is now the empire until the warlike Teutogen raiders pushed the Norsii, taking their land, women, and deities (specifically Olric/Ulric), until they fled to Kislev. TOTAL WAR WARHAMMER NORSCA TRIBES MODI'll briefly summarise my understanding of their history, I'll limit my ramblings to just the Norscans and the Kurgan as these are the only ones that apply to the mod (and warhammer lore generally), please feel free to add and correct what I say. So, this seems like an opportune time to discuss the indepth and rich lore of the northmen and the upcoming changes (or enhancements) we might expect from the release of the warriors of chaos rulebook on Saturday and the implications these might have on future editions of CoW. ![]()
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